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240
The majority of Treasure Tracker's levels, though well designed, feature gameplay revolving around established mechanics such as the Double Cherry, boost pads, projectile-lobbing Spikes and more, which sadly leaves the overall package with the feel of an expansion pack. An expansion pack that boasts more charm and appeal than most, but from the maker of some of the best 3D platformers of all time, we can't help but feel a little bit disappointed.
Andy Robinson — Dec 01, 2014
The incredibly brief story also puts the emphasis more than ever on individual creation and community content. ...This is undoubtedly the best entry in the series, giving an unparalleled creative experience on console. But it's also the most confusing. More accessible, terrifying, approachable and incomprehensible than ever. There's plenty of creative fun to be had, but if you're going to take it really seriously then it's going require a lot of blood, sweat and stitches.
Leon Hurley — Nov 20, 2014
You'll want to turn your completionist tendencies off in order to adequately balance out the marginal filler and the mind-blowingly essential. Manage to do this and you'll be rewarded with one of the most involving RPG narratives going. If you ever make it out of the pub.
Matt Sakuraoka-Gilman — Nov 19, 2014
Inferior maps are a shame because the rest of multiplayer is brilliantly crafted, exhaustive and packed full of content. The number of different game modes alone puts almost every other shooter to shame. Still, despite such problems, this remains the best Call Of Duty we've seen in years and is the wake-up call the series so desperately needed. Things had been looking stagnant for a while, but the future looks bright once again.
John Robertson — Nov 18, 2014
The re-introduction of 'new' features like the Hidden Bases and Pokemon Contests will be welcomed by those who may not have encountered them the first time around, but X & Y veterans will see more steps taken back here than forward. ...It may not be the greatest Pokemon game, but it's still a strong one: as far as remakes go, this is more Clooney and Pitt in Ocean's Eleven than Nicolas Cage in The Wicker Man.
Chris Scullion — Nov 18, 2014
The re-introduction of 'new' features like the Hidden Bases and Pokemon Contests will be welcomed by those who may not have encountered them the first time around, but X & Y veterans will see more steps taken back here than forward. ...It may not be the greatest Pokemon game, but it's still a strong one: as far as remakes go, this is more Clooney and Pitt in Ocean's Eleven than Nicolas Cage in The Wicker Man.
Chris Scullion — Nov 18, 2014
Less impressive is competitive play, unfortunately. ...They're a fun distraction, but don't expect to find yourself choosing to hop online over trying to halt Min's campaign of violence and suppression. ...By taking things to the Himalayas, Ubisoft Montreal has managed to skilfully weave an attractive partnership of awe-inspiring landscape and exhilarating, surprising action.
John Robertson — Nov 14, 2014
The world of Avatar is so rich and interesting, which makes the thought that somewhere out there someone may try this game as an entry point into the series actually distressing. If you're reading this we just want you to know that this game does not represent what Avatar is, watch the first series of The Last Airbender, for the love of Aang. And to the rest of you: do not buy or play this.
Tamoor Hussain — Nov 12, 2014
Both are brilliant. They're just completely different. Where FIFA aims to look like football, PES aims to play like it, and that doesn't just mean scoring great goals: it means learning your squad, facing elite opposition, mastering tactics and grinding out victories. Because in PES 2015, the beautiful game isn't always so beautiful.
Ben Griffin — Nov 12, 2014
Ubisoft's true new-gen innovation has been to make a real place for one of their templated games to play out in. That game might be entirely familiar, but the scenery is like little else we've encountered before. Ubisoft's been Forrest Gump-ing history for years in an attempt to get us to engage with it, but we've never felt more like we were a part of the old world than in just walking those streets.
Joe Skrebels — Nov 11, 2014