Endless Dungeon fans will have to wait a bit longer to get their hands on the highly anticipated game. A month before its expected launch, developers from Amplitude Studios announced that they would delay Endless Dungeon's debut.

Instead of this May 18, the Paris-based studio decided to do an October release. In a press release, Amplitude said the upcoming game would head to PC, Xbox, and PlayStation consoles on October 19. Its Nintendo Switch version will come out later, the details of which have yet to be revealed.

Romain de Waubert, General Manager and CCO of Amplitude Studios, said they decided to have more time to polish the game. We want to ensure we have time for the game to reach its full potential, the Amplitude executive wrote. According to de Waubert, player feedback helped them reevaluate their decision to do a May launch for the game. The feedback we've received across our OpenDev sessions so far has proved to us that we truly have something special on our hands, he explained.

Amplitude has also provided a more detailed explanation in a separate blog published on their official website.

Associate Producer Antoine Ducharme revealed several reasons behind the postponement of Endless Dungeon's launch. These included the need for improvements in Meta Progression, Economy, Balancing, and Multiplayer mode. Ducharme also said they would spend the coming months addressing bugs.

We hope that you understand that decisions like this are never easy to make, he added.

In the meantime, Amplitude will give away free extra content and items to make up for the delay. They also promised to bring unique skins for players who pre-purchased the game and the first to purchase it upon release.

Endless Dungeon is the successor to the roguelike title Dungeon of the Endless. Publishing giants Sega and Amplitude Studios first revealed the game's development at The Game Awards 2020. / ###

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