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Sumioni: Demon Arts

6.5
•2012•
Everyone10+
Sumioni: Demon Arts
Sumioni: Demon Arts

Platforms


  • PS Vita
    Mar 20, 2012

    6.5
    playscore
    5.5
    8 Critics
    7.4
    1.37K Players

8 critic reviews · 0 community reviews across all platforms

Critic Reviews


  • If you have to give Sumioni: Demon Arts something, it’s that it’s a beautifully flawed game. The bold art direction makes way for occasionally uninspiring backdrops, repetitive gameplay, and irritating music. The nonsensical story provides characters you don’t care about and a world you must save that you know nothing of. The developers clearly thought that the art style and touch screen controls were enough to make up for the issues, but they're not. This is a let down on nearly every level.
    Ben Potter · Feb 10, 2013
    Reviewed on Vita
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  • Sumioni: Demon Arts is a gorgeous game that offers a unique, albeit slightly flawed experience. The frustration of its forced, repetitive gameplay that must be endured to see all it has to offer is a poor design choice. While the price point of $20 is appealing, a simple stage select or a modern save system would have vastly improved the experience.
    Daniel Kozlowski · Apr 03, 2012
    Reviewed on Vita
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  • Sumioni is a game you want to enjoy. The delicate artistic style and novel ink mechanics offer an enticing introduction, but the momentum halts after just a few hours. Once the novelty wears off, you're left with a competent brawler that repeatedly peddles the same recycled content instead of injecting new ideas to keep you invested. Sumioni: Demon Arts lets you use magical ink to paint victory, but it really needed to draw a few new ideas onto the sturdy foundation.
    Tom Mc Shea · Mar 27, 2012
    Reviewed on Vita
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  • IGN

    IGN

    5.5
    I saw Sumioni through four of its six endings, and I had enough. It’s a shame, too, because if Sumioni tried to do less and presented a more linear and coherent gameplay experience, it would have been a much better game. You don’t hear that every day, but in Sumioni’s case, it’s true. Its clever premise is really nothing more than a series of annoying bottlenecks for the gamer, and with so little in terms of in-game diversity, no reasons exist to actually see and do everything unless you’re a dedicated completionist or Trophy hunter.
    Colin Moriarty · Mar 23, 2012
    Reviewed on Vita
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  • Sumioni blends good visuals and music with some innovative play, but innovation doesn’t automatically grant quality. While its first moments are impressive and show off neat ideas, there isn’t enough to the formula to call it complete as is. It gets old, repetitive and unsatisfying in short order. Playing it lost all fun after an hour.
    Heath Hindman · Mar 21, 2012
    Reviewed on Vita
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  • Sumioni: Demon Arts contains great ideas and variety, but it doesn't follow this up in its presentation and controls. Even so, it's worth a pop if you're looking for some quality PS Vita platforming. With a bit of sprucing up here and there, Sumioni: Demon Arts could be a keeper. In its current form, there's still plenty to enjoy.
    Mike Rose · Feb 14, 2013
    Reviewed on Vita
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  • Sumioni: Demon Arts se queda en la mente del jugador habitual como una experiencia repetitiva, plana y sin identidad propia, y eso que lo intenta con un notable apartado artístico que, sin ser ningún alarde gráfico, refleja la técnica del Sumi-e con buenos resultados sobre la potente pantalla de Vita. Los controles táctiles fallan en ocasiones y se echan en falta combos o situaciones que se diferencien más entre sí.
    Martín Iraola · Jan 24, 2013
    Reviewed on Vita
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  • Fort d'un concept rappelant avantageusement celui d'Okami et d'une esthétique léchée, Sumioni : Demon Arts est un jeu qui intrigue et attise la curiosité. Malheureusement, la redondance du gameplay et ses limites en termes d'ergonomie en font un titre rapidement lassant, d'autant que les contraintes imposées pour découvrir tous les niveaux en rebuteront plus d'un.
    Romendil · Feb 05, 2013
    Reviewed on Vita
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About the game


Set in ancient Japan and presented in a classical Japanese “sumi-e” ink art style, Sumioni is literally translated from Japanese as "ink demon," and puts players in control of Agura, a single Inkdemon who has been summoned from a long slumber to help rid the land of a sinister evil. During their adventure, players will experience epic boss battles and a branching story with diverging arcs and multiple endings.

Developer: Acquire