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Iron Roads

Cowleyfornia Studios · Jan 20, 2025

PC

Rating Pending

About



Build train networks to connect passengers and cargo to the towns and places they need to visit.



Set up train networks connecting your towns and industries. Lay tracks and set train orders to connect them as efficiently as possible.



The inhabitants can only travel by train. Will they appreciate the luxurious fast trains you just bought them?



Fine-tune routes to optimise your network and minimise the time passengers spend waiting.

But don't get complacent! As you progress, opportunities, requests and family interference may come your way and threaten to upheave the little train utopia you've just built.

Please note that Iron Roads is being actively developed, but it is currently incomplete. The demo has a slice of the game we hope it will eventually be by the time we get to Early Access. You can download it and play now. If you do, we'd love to hear from you: what you liked, what you didn't and what you think we could change.

Things you can do in Iron Roads right now

  • Build a train network
  • Set trains running on that network
  • Transport passengers, earn money and complete tasks
  • Enjoy an accessible, clean interface: there is a rudimentary tutorial, so it won't take you long to get going
  • Scenarios: hand crafted maps with geographical puzzles built in to stretch your network-building skills
  • Accept contracts: scenarios come with a grant system where you can follow focussed goals if you wish to earn extra money and get the satisfaction of ticking off a to-do list
  • Build large, complex networks. Or small-to-medium sized networks, if that's what floats your boat.

Features Iron Roads doesn't have yet, but will do eventually

  • Cargo: This is coming soon, keep an eye on our news feed for when we do
  • Ability to build even larger, more complex networks
  • Detailed graphs and charts (because all the great games have spreadsheets)
  • A lot of scenarios: right now there is a tutorial, a small map, and a medium-sized map to play in the demo
  • Sandbox mode: eventually you'll be able to generate random maps

Things we don't plan to have

  • Buses, boats, planes or any other form of transport
  • 3D graphics: our focus is on allowing you to build large networks easily, and we find 2D better for that
  • NFTs, lootboxes or microtransactions

Games we were inspired by

  • OpenTTD
  • Mini Metro
  • Two Point Hospital
  • Lets Build a Zoo
  • Opus Magnum

Scores by platform

PlatformCriticGamerPlayscore
PC No critic reviews yet No ratings yet

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