

Platforms
- PCAug 15, 20137.9playscore8.523 Critics7.215.4K Players
- Nintendo SwitchSep 6, 2018NAplayscoreNA0 Critics6.832 Players
- iOSDec 11, 20187.6playscore7.83 Critics7.3355 Players
36 critic reviews · 8 community reviews across all platforms
Critic Reviews
- Developers know what an impact an empty house can have on the child returning home after a while. Instead of a warm family embrace, Katie finds discord and falling out which breaks her heart. It may not have ghouls and life-threatening shadows, but Gone Home is full of emotions and they easily imprint on the players.
Anna Gard · Dec 19, 2018 Reviewed on iOSRead full review - Gone Home is a great game, and five bucks is a great price for it, but know that if you buy it for mobile, you’re making a compromise. If making that compromise is what will get you to try this game at all, by all means, get it. I can’t stress enough that it’s a truly special game. That said, if you already own Gone Home elsewhere and you aren’t specifically looking for a way to play it on the go, then there’s no reason to pick up this mobile version.
Campbell Bird · Dec 13, 2018 Reviewed on iOSRead full review - It still resonates even after all these years — and not many games have accomplished what it has in terms of a slice-of-life, heartfelt story that comes together in a realistic environment. Despite there not being many engaging elements, I find that Gone Home is still a superb example of a narrative journey. We’ll have to see in another five or fifty years just how Gone Home has set the stage for future immersive simulators.
Caitlin Cooke · Sep 19, 2018 Reviewed on SwitchRead full review - I won’t deny Gone Home‘s story, while predictable, is sweet. Despite the praise, do I really think a video game was the best means to tell this one hour-long, $15 story? Definitely not. There’s little interactivity, character participation, actual gameplay, and zero replayability whatsoever. I’m okay if a game wants to focus primarily on story, but give us something to do other than walk around listening to a virtual audiobook. I can’t recommend buying Gone Home for yourself, but I can definitely recommend you to go watch a Let’s Play video of it on Youtube, it’s worth it for the story.
Leo Faria · Sep 11, 2018 Reviewed on SwitchRead full review - Both as a near-perfect exercise in interactive storytelling and an example of how to handle complex and very real ideas in a game, only Life is Strange has ever come close to matching its significance. While there still isn’t much ‘game’ to be found here, the story you unravel through exploring an empty home will stay with you long after you’ve put down your Switch. Essential.
Dom Reseigh-Lincoln · Sep 11, 2018 Reviewed on SwitchRead full review - The Fullbright Company knows how to tell a story and they succeed at making the player feel that he or she is part of that story. If you want a narrative experience that demonstrates what the video game medium is truly capable of, play this game, but do so slowly. Gone Home is not a game to hurry through, but one to savor and remember.
Jordan Rudek · Sep 09, 2018 Reviewed on SwitchRead full review - Video gaming meets 90's family drama in a finely-crafted piece of interactive fiction whose atmospheric story is intelligently articulated in a very compelling way. While Gone Home's experience is rather short, its characters will stay with you for days after you've finished the game - despite you never meeting them.
Jaz Rignall · Jan 16, 2016 Reviewed on PC - It's just a wonderfully crafted, well-paced story about a family. And that's really it. There's not much else out there like it. It may not sound like much on paper, but Gone Home had such an impact on me that I'll be thinking about this game for years to come.
Dale North · Oct 01, 2013 Reviewed on PCRead full review - Gone Home is a game that seems to emerge from a deep, creative restlessness with the testosterone-and-adrenaline fuelled conventions of videogames. But it doesn't respond by merely dressing up literary devices with indie whimsy and calling it interactive storytelling: the characters and their stories don't exist without your insight and emotional intelligence.
Logan Decker · Sep 14, 2013 Reviewed on PCRead full review - I hope you enjoy Gone Home, because it’s a great lesson in gripping storylines that don’t involve bullets. It will become a staple for video games that convey drama and emotion, not action and testosterone. If the narrow vision that the general public has of video games will ever change, this is the game that will do it. The Fullbright Company knows that, and their voice comes through in Gone Home. It’s saying, “We can be so much more. This is how.”
Max Mallory · Aug 22, 2013 Reviewed on PCRead full review
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Community Reviews
- Reviewed on Switch
- Rated on PC
- Rated on PC
- Rated on Switch
- Rated on PC
- Rated on PC
About the game
Trailers & Screenshots:
June 7th, 1995. 1:15 AM You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company. Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.
Developer: The Fullbright Company














