

Platforms
- PCJun 16, 2009NAplayscoreNA0 Critics8.52.11K Players
- PlayStation 3Jun 16, 20097.8playscore7.716 Critics8.21.80K Players
- Xbox 360Jun 16, 20097.8playscore7.411 Critics8.543.5K Players
22 critic reviews · 2 community reviews across all platforms
Critic Reviews
- Just as the gameplay is a mixture of brilliance and baffling genericness, the visuals are equally varied. When everything's kicking off, proton streams are being fired from all directions, ghosts are swirling about in the air and traps are being let off, Ghostbusters is an impressive sight - even if the frame rate struggles at times. Character models are superb, the locations are varied and the visual effects are great, but the lip syncing is terrible, the environments are sparsely decorated and the load times are bordering on horrendous.
Tom Orry · Nov 03, 2009 Reviewed on PS3, X360Read full review - The game is played from a third-person, over-the-shoulder perspective, much like Resident Evil 5. It's pure fan-service too, so you'll find yourself returning to famous locations and baddies from the films. In the first hour alone, you'll get to walk around a perfectly-realised Ghostbusters HQ (complete with Janine Melnitz taking sarcastic phone calls on reception), catch your first glimpse of the Stay Puft Marshmallow man, and even get to recapture Slimer.
Justin Towell · Jun 24, 2009 Reviewed on PS3, X360Read full review - It's all fun, but not something I can see being a long-term love affair. It's also a little baffling why cooperative multiplayer wasn't implemented for the main story campaign. The gameplay feels tailor-made to allow a group of friends to traverse it together, and it's disappointing that anybody bothered to do multiplayer in the first place without making a co-op campaign a priority.
Destructoid Staff · Jun 19, 2009 Reviewed on X360Read full review - Ghostbusters: The Video Game is nothing if not enthusiastic for the source material, which will undoubtedly be enough for some to have a good time. It certainly kept me going for a good while, but nostalgia alone couldn't quite carry the whole experience. This is one of the pitfalls of something as recognizable as Ghostbusters. It comes with a built-in audience, but that audience can come with some high expectations.
Ryan Davis · Jun 19, 2009 Reviewed on X360Read full review - Ghostbusters does right by its source material, but more importantly, it ensures that the wacky, imaginative world conceived by Dan Akyroyd and Harold Ramis way back when feels at home in a video game. It may stop and start on occasion, but it's got a whole lot of heart. If you remember the movies fondly, then you'll want to experience Ghostbusters' over-the-proton-pack view of this funky world.
Game Trailers · Jun 18, 2009 Reviewed on X360 - Ghostbusters: The Video Game largely accomplishes what it set out to do by telling a humorous tale and bringing fans back into the fold on the franchise's 25th anniversary. The game is full of fun elements, sports an in-depth multiplayer component, and is loaded with fan-service. While I think this is a solid title for anyone interested in action gaming and solid storytelling, it is certainly not a must-buy.
Jonathan Marx · Jun 16, 2009 Reviewed on PC, PS3, X360Read full review - Ghostbusters The Video Game has some drawbacks, but those sour notes can't spoil a game that, by and large, tickles the funny bone and hits all the notes a Ghostbusters game should. If you're a fan of the films, or just like a little bit of supernatural fun, there's no need to glance about furtively when picking up your copy. Instead, hold your head high, confident that you've spent your money on a fun game worthy of its beloved license.
Kevin VanOrd · Jun 16, 2009 Reviewed on PC, PS3, X360Read full review - If you dug the movies, you should dig Ghostbusters: The Video Game. There are some moments that cause the game to stumble, but you're getting a new tale in the Ghostbusters canon, fun gameplay, a whole bunch of stuff to destroy, and some cool ghosts to scan. I felt that the game's ending was a bit flat and the romantic interest was forced, but Ghostbusters was fun -- too bad you don't get the multiplayer action the home consoles do.
GREG MILLER · Jun 15, 2009 Reviewed on PCRead full review - Compressed cutscenes, long load times and pretty darn silly AI constantly remind you that you're playing a game - despite the excellent script writing trying to convince you otherwise. We also had a problem with objects (even characters) floating a few feet off the ground - and no, before you ask, they were not supposed to be floating. Although we guess such a glitch is not exactly detrimental to the game's context.
Sammy Barker · Jun 12, 2009 Reviewed on PS3Read full review - If you’re a Ghostbusters fan, then you should absolutely go out and buy this without hesitation, as it is pure, distilled fan service. Others will have to decide for themselves whether the writing and fun-but-unpolished gameplay shines enough to warrant their $50. It’s absolutely good for a rental no matter who you are, and even casual fans of the series shouldn’t be afraid of this ghost!
Daniel Share-Strom · Jun 28, 2009 Reviewed onRead full review
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Community Reviews
- Reviewed on X360
- Rated on PC
About the game
Trailers & Screenshots:
With Manhattain newly overrun by ghosts and other supernatural creatures, it's up to you to take on the role of a new recruit joining the original, famous Ghostbusters team. Equipped with a variety of unique weapons and gadgets, you will hunt, fight and capture a wide range of uncanny phantasms and demons in an all-new, funny and frightening battle to save New York City from its latest paranormal plague.
Developer: Terminal Reality











