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Blur

8.1
•2010•
Teen
Blur
Blur

Platforms


  • PC
    May 25, 2010

    7.6
    playscore
    7.6
    7 Critics
    7.5
    634 Players
  • PlayStation 3
    May 25, 2010

    8.0
    playscore
    8.2
    14 Critics
    8.0
    1.11K Players
  • Xbox 360
    May 25, 2010

    8.1
    playscore
    8.1
    18 Critics
    8.2
    1.26K Players

26 critic reviews · 16 community reviews across all platforms

Critic Reviews


  • Blur is clear best played against other human beings, but online multiplayer unfortunately suffers from the same gating issue that the single-player game does, locking you out from a handful of game modes until you reach a certain level. That's a real shame, because the level of sheer chaos taking place on a track at any given time when playing online is easily five or six times what you'd find in a single-player match against bots, instantly making the whole experience more fun.
    Ben Gilbert · Jun 04, 2010
    Reviewed on X360
  • IGN

    IGN

    7.0
    Blur isn't the addictive, competitive online game that people wanted it to be. Rather, Blur is a palate-cleansing game, the type of experience you pop in for a few minutes with your friends when you're looking for a break between sessions of a game you really like marathoning. If you love a more hardcore racing experience, and the idea of truly chaotic combat sounds appealing, than Blur might be for you. If you're looking for a fun, pick-up-and-play combat racer, then I think you need to go back to Mario Kart or, better yet, pick up the excellent Split/Second.
    Anthony Gallegos · Jun 02, 2010
    Reviewed on PC
    Read full review
  • Blur's single-player campaign is fine, but it's all a bit ordinary. You compete in various races, earning lights and unlocking more of the same. There are various modes to shake things up - destruction has you taking out cars for time bonuses, and checkpoints are a fun twist on time-trials - but there's nothing really that takes advantage of Blur's unique mix of inspiration. It feels a bit flat.
    Sammy Barker · Jun 01, 2010
    Reviewed on PS3
    Read full review
  • I still want Bizarre to make a true successor to PGR, but I'm glad it made Blur too. It really is a modern take on the Mario Kart formula, done in a way that feels incredibly cool and refreshing. It's a game anyone could pick up and enjoy, yet there's depth here that only the very best players will appreciate. It's a game built around power-ups that doesn't feel unfair, and features a multiplayer mode that will grab you and not let go. Best arcade racer of the year? Nothing is certain, but it'll be incredibly hard to beat.
    Tom Orry · May 28, 2010
    Reviewed on PC, PS3, X360
    Read full review
  • CVG

    CVG

    8.7
    A deep and satisfying racing game that's accessible to all - but the sequel will have a clearer vision
    Andy Robinson · May 28, 2010
    Reviewed on X360
  • Blur is one robust package brimming with good times to be had. While the power ups are nothing new to racing fans, the way the cars react to being damaged by each adds a unique touch to the game. Plenty of side objectives, various locales and and one hell-of-a-online mode await you inside Blur. The game is not perfect, though, as there could have been more play modes within the career, the visuals for the most part feel very outdated compared to recent games like Split/Second and the offline split screen is poorly implemented.
    Cameron Teague · May 28, 2010
    Reviewed on PS3
    Read full review
  • Blur does feature a licensed soundtrack, composed mostly of rap and techno, but strangely, it's turned off by default. Perhaps it's to focus on the strong sound design with rocks bouncing against your undercarriage and distinct spatial effects that help you keep in tune with the craziness happening around you. As advertised, Blur is essentially Mario Kart with deeper driving mechanics and more strategy, but those characteristics are potent enough for it to stand on its own.
    Game Trailers · May 25, 2010
    Reviewed on PS3, X360
  • Unlike Mario Kart, Blur doesn’t embrace randomness or engineer worst-to-first finishes. Power-ups are in the same position each lap and are never randomized, so you can plan ahead for when you can grab that Shield or lightning blast. You can also see what everyone’s carrying, so you know when to make your move against a weak opponent or respect their strength. Finally, Blur lets you manage three power-up slots and drop power-ups at any time.
    Matthew Kato · May 25, 2010
    Reviewed on PS3, X360
  • Thankfully, the lame split-screen mode and unremarkable visuals won't keep you from enjoying this exciting racing game. The odd combination of Mario Kart and PGR is surprisingly fun, and the added rewards system makes it extremely difficult to put this racer down. Blur is so fast and fun to control that you can lose hours slamming into enemies and racking up fans, always coming back for one more race before you turn the system off and walk away. This unlikely marriage has created an offspring that does a fine job of honoring its well-respected parents.
    Tom Mc Shea · May 25, 2010
    Reviewed on PC, PS3, X360
    Read full review
  • If you step back and look at the parts, there's a weird dissonance to Blur, and it doesn't seem like it should work as well as it does, even if it can be an imperfect experience. Bizarre Creations has always danced along the line between simulation and style, and this game only serves to further blur that line.
    Ryan Davis · May 25, 2010
    Reviewed on PS3, X360
    Read full review
View all 26 critic reviews
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Community Reviews


View all 16 community reviews

About the game


Blur is the ultimate powered-up racing experience, dropping you into electrified action with a mass of cars targeting the finish line and battling each other as they trade paint in both single player and multiplayer action. Travel the globe from LA and San Francisco to Spain, the UK and more to take on the best the streets have to offer. Utilize an arsenal of powerups like nitro speed boosts, shock attacks, defensive shields, and landmines to beat your rivals across the finish line. You choose how and when to use your arsenal of powerups for ultimate impact in a race where the outcome is never certain.

Developer: Bizarre Creations