

Platforms
- PlayStation 3Jun 27, 20108.4playscore8.612 Critics8.41.17K Players
- Xbox 360Jun 27, 20108.3playscore8.512 Critics8.515K Players
17 critic reviews · 1 community reviews across all platforms
Critic Reviews
- If you're one of the many people who's been exploring the fighting genre for the first time with SFIV/SSFIV, I thoroughly recommend that you give BlazBlue: Continuum Shift a whirl. It'll teach you things, broaden your horizons, and give you a damn good time; think of it as the Mrs Robinson to your brawling Benjamin Braddock. As Taokaka might say, meow can you resist?
Neon Kelly · Dec 15, 2010 Reviewed on PS3, X360Read full review - Continuum Shift is more BlazBlue. That's what it comes down to. The new characters are great and feel like solid and well-designed additions to the roster, and if you like the series' story then the clunky presentation of the Story Mode probably won't turn you away from finding out what happens next. The gameplay refinements work perfectly, and while the new additions and gameplay modes are all good ideas, the execution therein leaves much to be desired.
John Funk · Aug 05, 2010 Reviewed on X360Read full review - For those looking to enter the fray to see what the fuss is all about, BlazBlue: Continuum Shift offers the best ticket to the show. With the addition of the tutorial and beginners mode, you’ll be executing combos like a pro in no time. Fighting game fans from beginners to veterans should give BlazBlue and its great combat system a try and at $40 new, you’re getting a load of content that very few other games in the genre can rival. Now excuse me while I go and dream of the inevitable BlazBlue vs Guilty Gear crossover.
Thomas Williams · Aug 04, 2010 Reviewed on PS3Read full review - As a much more balanced game than the already fantastic original, offering plenty of new side content and insane plot options, I would say this is a risk I would recommend anyone to take. A fantastic and fun fighter this is, anyone looking for a distinctly Japanese and over-the-top fighting game will want to check this out.
Ben Perlee · Jul 30, 2010 Reviewed on PS3, X360Read full review - The two-dimensional characters are gorgeous, with intense colors and a level of detail that makes them practically pop off the screen. The backgrounds, which combine two-dimensional and three-dimensional elements, fuse the old-fashioned and the futuristic to fascinating effect and provide a lovely and memorable backdrop for the action. The action may actually be overstimulating at times, with so many dramatic effects accompanying so many of the attacks, but all that visual craziness lends BlazBlue its own unique flavor of intensity among fighting games.
Carolyn Petit · Jul 28, 2010 Reviewed on PS3, X360Read full review - BlazBlue: Continuum Shift (CS) is nothing if not honest, even in the basic tutorial the game’s 12 year old Gothic Lolita berates you for your lack of skill and “The vast rotting expanse you call your head”. Essentially, it’s a perfect microcosm of BlazBlue: If you’re not willing to suffer a little in order to have fun, you might want to look elsewhere. CS is unapologetically Japanese both in its style and approach, offering up a carnival’s worth of fascinatingly bizarre characters while demanding some skill from the player to get the most out of them.
Michael Grimm · Jul 27, 2010 Reviewed on PS3, X360Read full review - These improvements and additions to the gameplay make BlazBlue: Continuum Shift a great jumping-off point for new players, but the addition of the hardcore-only Challenge mode gives this game some much-needed balance. If you are a BlazBlue fan, there is more than enough new content here to keep you happy. However, the real treat here is if you have never picked up a BlazBlue game, the new tutorial and Beginner modes make this one of the most accessible fighting games I’ve played in recent years.
Amanda L. Kondolojy · Jul 27, 2010 Reviewed on PS3, X360Read full review - BlazBlue: Continuum Shift adds three new playable characters (a fourth is coming as paid DLC), and a plethora of single-player content. And with a price tag of $39.99, there isn't much I can complain about here. For established players, the additional characters will likely be the main draw, but Continuum Shift's greatest strength lies in its ability to teach newcomers the ropes through its wealth of applicable tutorials that go way beyond what I've seen in other fighters.
David Hinkle · Jul 27, 2010 Reviewed on X360 - BlazBlue: Continuum Shift might reuse a good deal of content from Calamity Trigger, but it's still a blast to play and there are a lot of welcome additions. New characters, stages, modes, and story are just some of the reasons why BlazBlue fans should consider dropping the money on this "sequel." I especially encourage gamers that have never tried BlazBlue to pick this up -- it's an excellent fighting game that shouldn't be missed.
Ryan Clements · Jul 22, 2010 Reviewed on PS3Read full review - Indeed, the more you analyse each of Continuum Shift's individual components the more you can appreciate the many things it does right. It may not have the initial wow factor of Calamity Trigger – there have only been minor graphical improvements (not that any were needed) – but as an update that irons out the kinks, Continuum Shift offers a more balanced gameplay experience for both causal and hardcore players, which is exactly what was needed.
Matt Edwards · Aug 25, 2010 Reviewed on X360Read full review
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Community Reviews
- Rated on PS3
About the game
Trailers & Screenshots:
BlazBlue: Continuum Shift inherits all the key features of its predecessor while adding a few twists of its own. Tsubaki, μ-12 and Hazama will join the ranks of the veterans, who will be reborn with additional moves to their arsenal. With additional modes like Beginner Mode and Tutorial Mode, even fighting game beginners can pull off combos like the pros and dive right into the action.
Developer: Arc System Works










