

Platforms
- PCDec 11, 2014NAplayscoreNA0 Critics9.1977 Players
- PlayStation 3Feb 14, 2012NAplayscoreNA2 Critics8.4524 Players
- Xbox 360Feb 14, 2012NAplayscoreNA1 Critics8.3201 Players
- PS VitaFeb 14, 20128.3playscore8.211 Critics9.03.05K Players
14 critic reviews · 1 community reviews across all platforms
Critic Reviews
- Arc System Works squeezed a staggering amount of fighting action into this portable rendition of BlazBlue: Continuum Shift. Not only are you getting one of the deepest fighting games you're ever likely to encounter, you're also getting more playing modes than you'll know what to do with. But be warned — if you're one of those fighting game fans that likes to be able to pick up a fighter and become skilled quite quickly, this is probably not the game for you. Button mashers need not even apply.
Corbie Dillard · Apr 09, 2012 Reviewed on VitaRead full review - BlazBlue: Continuum Shift Extend is a brilliant fighting game that will take an absolute age to master. If you are up for a challenge then set aside a few days and immerse yourself in everything the game has to offer. The only drawback is that the online is incredibly inconsistent at the moment, which is a real pity as it’s a major part of the experience. Luckily there is a wealth of offline content to get stuck into, and hopefully an online patch will be released to sort out the issues.
Dan Lee · Mar 13, 2012 Reviewed on VitaRead full review - If you've never played BlazBlue, then Continuum Shift Extend is the place to start, and there's no better platform to do it on than the PS Vita. If you have previously enjoyed the BlazBlue series, that's a bit of a tougher call and will largely depend on the value of the added characters and increased control allowed by this new system. BlazBlue: Continuum Shift Extend offers a long list of interesting modes, a cast of 19 unique characters, gorgeous 2D visuals, high-energy music, overall solid multiplayer, and most importantly, some very satisfying combat.
Heath Hindman · Feb 24, 2012 Reviewed on VitaRead full review - This basically means that BlazBlue gamers don't have a choice to remain with their previous version of the game if, say, they don't care much about story mode or Relius Clover. Instead, they are basically being strong-armed into purchasing another 40-dollar game just so that they can stay current with the build of the game that is used in the tournament scene. Oh, and by the way, the characters are changed so much that you cannot just train on an old version of the game. Moves operate in entirely new ways and jumping right into Extend will make you feel like you have to learn the game all over again.
Angelo M. D'Argenio · Feb 21, 2012 Reviewed on PS3Read full review - While the “Extend” in the title refers to its additional character and lengthened story, it’s also an accurate description of the way play sessions can last much longer than expected — joyfully so.
Heath Hindman · Feb 20, 2012 Reviewed on VitaRead full review - Wading through BlazBlue: Continuum Shift Extend&#A;rray;s massive vocabulary and doubly complex battle systems will demand time and patience from any gamer. But the cast powering this engrossing fighter makes all the effort worthwhile, and the huge variety of modes dresses up play in different ways.
Ryan Clements · Feb 14, 2012 Reviewed on VitaRead full review - If you dipped into the previous BlazBlue outings on PSP or 3DS and didn't gel with them, there isn't anything here to change your mind. But if you're a fan of BlazBlue's showy, combo-heavy combat then the increased fidelity of the visuals, Unlimited Mars mode. and adequate online features are enough to justify a purchase on Vita.
Peter Willington · Feb 21, 2012 Reviewed on VitaRead full review - Flüssig, farbenprächtig, handwerklich höchst beeindruckend - die Kulisse von BlazBlue ist auch im dritten Aufguss von Continuum Shift atemberaubend. Klar kommt die Pracht auf den Konsolen am besten rüber, aber auch die Vita-Fassung kann sich mehr als sehen lassen: Keiner richtet zweidimensionale Pixel derzeit so perfekt ab wie Arc System Works! Und das Schönste an diesem umfassenden Paket: Es hat nicht nur äußere, sondern auch starke innere Werte.
Paul Kautz · Mar 03, 2012 Reviewed on VitaRead full review - Vor allem aber die einwandfreie Spielbarkeit der BlazBlue-Serie wurde ganz hervorragend auf die Vita herübergerettet. Seid ihr nicht gerade eiserne Arcade-Stick-Verfechter, dann fühlt sich das Vita-BlazBlue auf dem feinen Steuerkreuz noch ein wenig exakter an als die PS3-Fassung und sogar dramatisch besser als die 360-Version. Prügelfreunden ohne BlazBlue-Erfahrung sei die Vita-Umsetzung wärmstens ans Herz gelegt.
Thomas Nickel · Mar 01, 2012 Reviewed on VitaRead full review - Les petits gars de Arc System Works continuent de nous prouver qu'ils sont de véritables orfèvres en faisant évoluer la licence BlazBlue épisode après épisode. Chaque nouveau volet leur donne l'occasion de nous prouver leur savoir-faire en matière de jeu de combat et ce Continuum Shift Extend ne déroge pas à la règle. Ceux qui ont déjà craqué pour le précédent opus peuvent à la rigueur faire l'impasse sur cet achat mais les autres n'auront aucune excuse de passer à côté de cette véritable merveille.
Miniblob · Feb 29, 2012 Reviewed onRead full review
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Community Reviews
- Rated on PC
About the game
Trailers & Screenshots:
Several years after the end of the Second War, multiple branches of the Librarium reputed to command a force as powerful as an entire nation’s army were suddenly and utterly destroyed. Inexplicably, the hidden cauldrons within each branch were also completely decimated. The few survivors spoke in hushed, shaken tones of a single man who had appeared out of nowhere, cutting down all in his path.
Developer: Arc System Works










