Skip to content
w

Gunpoint

8.8
•2013•
Rating pending
Gunpoint
Gunpoint

Platforms


  • PC
    Jun 3, 2013

    8.8
    playscore
    8.8
    15 Critics
    9.6
    9.34K Players

15 critic reviews · 6 community reviews across all platforms

Critic Reviews


  • There’s not much to say in the negative category for Gunpoint, though, and while it only lasted three or four hours when I ran through it, the game was hard to put down during that time. Additional bits of coolness like a level editor extend the experience, and the game simply feels highly refined and functional; everything is carefully considered, with nothing that’s tacked on or feels extraneous to the experience.
    Phil Hornshaw · Jul 03, 2013
    Reviewed on PC
  • Gunpoint does away with excess in favor of simplistic ideals: a story that offers enough information for context and humor, and gameplay that focuses on a few well-developed mechanics. At $10, Gunpoint is a proudly lean product, and its clever blend of stealth, puzzles and film noir humor is worth exploring, though you may want to avoid enhancing your real-life spy skills by following Conway's lead.
    Xav de Matos · Jun 26, 2013
    Reviewed on PC
  • IGN

    IGN

    9.0
    Gunpoint is a refreshingly welcome addition to the burgeoning stealth genre. It nails player movement, puzzles, and storytelling in games, and completely removes anything that stands in the way of these three. Gunpoint is undeniably smart, and it takes the much-appreciated risk of assuming that we are, too.
    Marty Sliva · Jun 20, 2013
    Reviewed on PC
    Read full review
  • Gunpoint isn't a long game - for $10, it doesn't have to be - but it's a delightfully lean experience. From the mechanics to the artistic direction, any trace of bloat has been done away with (if it was ever there to begin with). As mainstream games continue to balloon in budget and feature sets, Gunpoint is a bracing reminder of how lovely simplicity, when exquisitely executed, can be.
    Justin McElroy · Jun 18, 2013
    Reviewed on PC
    Read full review
  • Gunpoint, from start to finish, was a persistent challenge, but never felt like a chore. The simplistic visuals and interface layout made what could have been an overly complex experience, an incredibly fun one. The soundtrack and the humor blend seamlessly into the gameplay, resulting in a final product that will remain in the back of my mind for months to come.
    Tom Christiansen · Jun 17, 2013
    Reviewed on PC
    Read full review
  • Even with the ability to choose new tactics and alter the flow of the game's plot, you'll wind up walking away from Gunpoint sooner than you'd like. It's the start of something great, but without more content, it feels too much like the appetizer to a main course: tasty enough to excite the senses, but not substantial enough to constitute an entire meal.
    Peter Brown · Jun 07, 2013
    Reviewed on PC
    Read full review
  • Gunpoint is expertly paced, pushing you forward with new challenges at practically every step. The game is something you’ll want to tell your friends about the minute you finish. It’s quirky, clever, and most importantly funny -- a quality sorely lacking in most other games. Sure, there may not be a lot to it, but you’ll get more out of this game in three hours than most games can provide in 15. How could you not fall in love with game featuring “hypertrousers”?
    Ben Moore · Jun 06, 2013
    Reviewed on PC
  • Gunpoint is a short, well-crafted title that combines film noir, stealth, and hacking puzzles into a incredibly fun gaming experience. No one mechanic or playstyle takes precedence over the others, but all are equally balanced and fun to play around with.
    Marshall Lemon · Jun 03, 2013
    Reviewed on PC
    Read full review
  • The understated, fantastically animated pixel art -- presented side on and zoomed out -- and excellent, quirky jazz soundtrack matches the game flawlessly. It's a homage to noir and neo-noir, yet it's an irreverent game that doesn't take itself too seriously. Dialogue is smart and snappy, with Conway being a delightfully sarcastic private dick. While there's little time for characterization in this all-too-short romp, it still manages to ooze personality from every pore.
    Fraser Brown · Jun 03, 2013
    Reviewed on PC
    Read full review
  • It’s refreshing – in the age of ‘follow the man’ – for a game to trust you within its confines. You’re trusted not to break it. It’s a testament to the quality, with so many complexities to take into account, that it’s rare you get trapped by the level design – if you do, it’s your fault. Gunpoint is a champion of the indie game scene, and should be experienced.
    Kirk Mckeand · Jun 03, 2013
    Reviewed on PC
    Read full review
View all 15 critic reviews
Loading reviews

Community Reviews


    About the game


    Gunpoint is a stealth puzzle game that lets you rewire its levels to trick people. You play a freelance spy who takes jobs from his clients to break into high security buildings and steal sensitive data. To get past security, you'll need to make creative use of your main gadget: the Crosslink. It lets you see how all the security devices in a level are wired up, and then you can just click and drag with the mouse to wire them differently. So you can connect a lightswitch to a trapdoor, then flick it when a guard walks across to make him fall through.

    Developer: Suspicious Developments