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Bladestorm: Nightmare

6.9
•2015•
Teen
Bladestorm: Nightmare
Bladestorm: Nightmare

Platforms


  • PC
    May 28, 2015

    NA
    playscore
    NA
    0 Critics
    6.4
    309 Players
  • PlayStation 4
    Apr 14, 2015

    6.9
    playscore
    6.0
    20 Critics
    8.4
    394 Players
  • Xbox One
    Mar 17, 2015

    6.6
    playscore
    5.8
    7 Critics
    7.4
    557 Players
  • PlayStation 3
    Apr 14, 2015

    NA
    playscore
    6.6
    5 Critics
    NA
    44 Players

26 critic reviews · 0 community reviews across all platforms

Critic Reviews


  • A barely-improved version of a seven-year-old game with a fantastical bonus campaign, Bladestorm: Nightmare remains an anomaly, for better and worse.
    Chris Schilling · Mar 30, 2015
    Reviewed on PS4, XB1, PS3
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  • While the combat doesn’t seem all that impressive if you view it under a microscope, by viewing things more broadly, Bladestorm is one of the most exciting depictions of armies fighting each other outside of a real-time strategy game. There’s a huge amount of content to be had here, both with the two story campaigns and the several squad combinations, armor and weapon sets, and trophies to earn in this entertaining adventure, making it worth a look.
    Zack Reese · Mar 29, 2015
    Reviewed on PS4
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  • Bladestorm simply isn’t a good game and feels incredible dated in both visuals and gameplay to boot. The fantasy elements in Nightmare is the only redeeming bit of the whole package and even that is tragically underwhelming. The game doesn’t even fulfill the bare minimum requirements to be considered a decent port. If you want to spend on your money a game with large scale combat during some obscure historical warring era then stick with Dynasty Warriors instead.
    Jorge Jimenez · Mar 22, 2015
    Reviewed on XB1
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  • ZTGD

    ZTGD

    6.5
    While it doesn’t have the best production values, it offers a lot of content to play through even if some of it feels a bit strategy-less at times. I walked away from Bladestorm surprised and also eager to jump back into. If the gameplay doesn’t dig its hooks into you after a few hours, you might find little reason to keep going. Players that get sucked in though will already be thinking of their next plan of attack.
    Justin Celani · Mar 20, 2015
    Reviewed on PS4
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  • Bladestorm: Nightmare is a game trapped in 2007, awkwardly fumbling for a way to push a tried and true formula forward. The ideas are appreciable, but not nearly enough of the required effort has been put in to make this game great or even challenging. Somewhere, a history student is daydreaming of a Hundred Years War full of magic, danger, wild-haired mercenaries.... Whatever that kid has in mind, it is certain to be more ambitious than what Bladestorm: Nightmare can provide.
    Justin Clark · Mar 19, 2015
    Reviewed on PS4
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  • It's a shame, really. The graphical remastering upgrades the smoothness of the landscape, and the draw distance has been extended to the point where moving across the field is more seamless, though there are still a few instances of shadow flickering and trees visibly rendering in the background. The value of having an extended game doesn't hurt either.
    Nick Tan · Mar 18, 2015
    Reviewed on PS4
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  • Bladestorm: Nightmare isn't a Dynasty Warriors game, but it doesn't aim to be, and still ends up being good time when taken on its own merits. In fact, it's a little ironic that its unusual qualities doomed the original release commercially, but help this new release feel much more fresh and engaging than even the latest "core" franchise entries.
    Josh Tolentino · Mar 17, 2015
    Reviewed on PS3
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  • That is the problem with Bladestorm: Nightmare – it loses its appeal too quickly. Between the monotonous battles, boring story, and ugly visuals, there isn’t much there to hold someone’s attention. If you want to have some fun with it, rent it for a day or so. After that, Nightmare is pretty much worthless.
    Mark Labbe · Mar 17, 2015
    Reviewed on PS4
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  • Its brilliance exists in those moments of storming enormous strongholds with an army of 100-strong at your back.... Unfortunately, these moments don’t happen as much as they should, leading to an experience that can instead feel uninspired and repetitive. Still, it gets a lot right; the scope, large scale battles, story and new Nightmare mode are particular achievements. Ultimately, Bladestorm may not be Omega Force’s finest hour, but it’s a good one just the same.
    Bradly Storm · Mar 17, 2015
    Reviewed on XB1
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  • The updated visuals are very good, even with its downfalls, and the gameplay, once it's been deciphered, is fun. All in all, it's a great title for fans of the Warriors franchises, but be prepared for the differences and enjoy the new experience. Here is hoping for a sequel!
    Sandy Wilson · Jul 23, 2015
    Reviewed on PC
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About the game


Players become mercenaries in the Hundred Years War and lead squads of fighters, made up of anything from footmen, bowmen, and horsemen to elephant troops, cannon troops, and siege weapons, across dynamically changing battlefield on a mission to guide his side to victory. Players control squads of men, using unique Actions to devastate the enemy for an innovative and thrilling experience. With each trooper, both enemy and ally, guided by its own AI, the savage clash between large forces are painted in breath-taking intensity and shocking reality.

Developer: Omega Force