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Reviews

111
WARDOGS is not the cleanest large-scale FPS I have played, and it is definitely not the most accessible. It asks me to learn its economy, its battlefield, its movement, its objectives and the strange logic of a three-sided war.
Tom Henry — Sep 28, 2026
Wild West Pioneers is not a finished game yet, and I would not pretend otherwise. There is still plenty of work to be done on pathfinding, interface design, performance, pacing and the overall depth of some systems.
Tom Henry — Sep 27, 2026
The biggest surprise wasn’t discovering that pool could become a roguelike. It was realizing that billiards might actually be a better roguelike foundation than cards .
Tom Henry — Sep 17, 2026
There's a particular satisfaction in watching numbers climb, resources accumulate, and a humble campfire slowly grow into a sprawling settlement.
Tom Henry — Aug 20, 2026
I've been staring at my ceiling at night doing arithmetic on house numbers. I've got a notebook that looks like the ramblings of a conspiracy theorist,
Tom Henry — Jul 04, 2026
The first thing that needs to be said about Warhammer 40,000: Mechanicus II is that it is not Mechanicus. It does not play like Mechanicus, it is not
Tom Henry — Jun 21, 2026
LumenTale: Memories of Trey : LumenTale: Memories of Trey is a game made with genuine care for the monster-collecting genre.
Tom Henry — Jun 02, 2026
There are games that age gracefully and games that become relics. The original Myst, released in 1993, fell somewhere between those two categories — its ideas
Tom Henry — Jun 01, 2026
Hotel Architect has been a slow burn. Pathos Interactive spent nearly a year in Early Access, releasing four major content updates — New York, Las Vegas, Room
Anonymous — May 16, 2026
Teardown : Teardown was already a well-constructed game with a clear identity. The multiplayer update doesn't reinvent it — it extends it, and does so in a way that suits the game's DNA.
Tom Henry — Apr 04, 2026